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Index » Beatmaps » Ranked/Approved Beatmaps » Masuda Junichi - Tokiwa Forest

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arutama
262 posts

1 month ago heart
This beatmap was submitted using in-game submission on Tuesday, September 10, 2024 at 19:14:27

Artist: Masuda Junichi
Title: Tokiwa Forest
Source: ポケットモンスター ハートゴールド・ソウルシルバー
Tags: Zesteas Ma Yuyu [Yoshino] Sightread pokemon vgm pokémon poke poké viridian heartgold soulsilver heart gold soul silver kanto johto gamefreak freak video game instrumental ds nds
BPM: 119.67
Filesize: 1731kb
Play Time: 01:04
Difficulties Available:


Download: Masuda Junichi - Tokiwa Forest
Information: Scores/Beatmap Listing
—————
#12
Pokemon

Easy - Sightread
Normal - me
Hard - me
Forest Escape - Ma Yuyu [known as YuZuKi]

Nominations
Digitalfear117 / Kurboh
ss farming
Digitalfear117
1791 posts

No kudosu yet.

4 weeks ago
Mods:

General:
The BPM is wrong on Sightread’s difficulties, you should change them to 119.67 as I also can confirm that this is the correct bpm. Also the preview point is different on Sightread’s diffs by 10ms, which seems odd to me, I’d normalize that.
Sightread’s Easy:
The preview time is off compared to other diffs

Sightread’s Normal:
Objects are unsnapped!


The preview point is off compared to other diffs

00:15:541 (7,1,2) - This feels unacceptable for a normal. It’s far too passive, having less notes than even the Easy diff in this section. I understand the mapper is trying to only represent the sounds of one particular instrument, but it leads to so much dead space. I think adding a circle at 00:16:669 (2) - could help alleviate that. I also think the reverse arrows could be more effective being 1/4 sliders into a circle, so that they aren’t so passive.

In this diffs current state I’d either rework it, or remove it as you already have a Normal. I always prefer rework over removal though.
arutama
262 posts

3 weeks ago

Digitalfear117 wrote:

General:
The BPM is wrong on Sightread’s difficulties, you should change them to 119.67 as I also can confirm that this is the correct bpm. Also the preview point is different on Sightread’s diffs by 10ms, which seems odd to me, I’d normalize that.

> fixed preview point, BPM also changed to 119.67

Digitalfear117 wrote:

Sightread’s Easy:
The preview time is off compared to other diffs

> yeah, fixed

Digitalfear117 wrote:

Sightread’s Normal:
Objects are unsnapped!


The preview point is off compared to other diffs

00:15:541 (7,1,2) - This feels unacceptable for a normal. It’s far too passive, having less notes than even the Easy diff in this section. I understand the mapper is trying to only represent the sounds of one particular instrument, but it leads to so much dead space. I think adding a circle at 00:16:669 (2) - could help alleviate that. I also think the reverse arrows could be more effective being 1/4 sliders into a circle, so that they aren’t so passive.

In this diffs current state I’d either rework it, or remove it as you already have a Normal. I always prefer rework over removal though.

> decided to delete Sightread's Normal diff instead, don't feel want to fix it
ss farming
Digitalfear117
1791 posts

No kudosu yet.

3 weeks ago
Am i misremembering how the Easy went before? I think something happened after the resnap

I am referring to 00:41:487 (2,3,4,5,6,1,2,3,4) -

00:41:237 (2,3) - Should be moved to the right by 1 tick
00:43:493 (5,6) - Should be moved to the right by 1 tick
00:45:498 (2,3) - Should be moved to the right by 1 tick

Same thing happened earlier
00:17:170 (3,4) - Should be moved to the right by 1 tick
00:25:443 (2,3) - Should be moved to the right by 1 tick

Or am I just crazy idk lol
arutama
262 posts

1 week ago

Digitalfear117 wrote:

Am i misremembering how the Easy went before? I think something happened after the resnap

I am referring to 00:41:487 (2,3,4,5,6,1,2,3,4) -

00:41:237 (2,3) - Should be moved to the right by 1 tick
00:43:493 (5,6) - Should be moved to the right by 1 tick
00:45:498 (2,3) - Should be moved to the right by 1 tick

Same thing happened earlier
00:17:170 (3,4) - Should be moved to the right by 1 tick
00:25:443 (2,3) - Should be moved to the right by 1 tick

Or am I just crazy idk lol

uh i think nothing wrong with that, i checked my self, the aimod says ok, but i tried to moved all of the mentioned timestamps by moving it and get back to actual position and i hope that changed something
ss farming
Kurboh
1385 posts

1 week ago bubble
from what i can tell, rhythm on easy is fine rn

also the rest of the set seems fine too

sooo, bubble!
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Kurboh
1385 posts

No kudosu yet.

1 week ago
nvm, bubble pop due to Easy diff mods
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
1791 posts

No kudosu yet.

1 week ago
did some modding over in game chat
Digitalfear117
1791 posts

1 week ago bubble
bubbled
Kurboh
1385 posts

No kudosu yet.

LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
arutama
262 posts

1 week ago
thanks guys!!!
ss farming
Digitalfear117
1791 posts

No kudosu yet.

1 week ago

arutama wrote:

thanks guys!!!


No problem! Kudosu? :eyes:

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