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Index » Beatmaps » Ranked/Approved Beatmaps » Nishino Kana - Style.

26 posts | Jump | 1 2
Digitalfear117
2189 posts

4 months ago heart
This beatmap was submitted using in-game submission on Saturday, August 3, 2024 at 9:47:18 PM

Artist: Nishino Kana
Title: Style.
Source: ソウルイーター
Tags: japanese j-pop jpop Soul Eater ending ed 2 anime pop female vocal
BPM: 113
Filesize: 7414kb
Play Time: 03:59
Difficulties Available:
  • Style. (4.77 stars, 499 notes)


Download: Nishino Kana - Style.
Information: Scores/Beatmap Listing
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First 100% authentic .osu v5 map uploaded to titanic! This map is a hybrid CtB and Standard map, meant to be playable in BOTH modes. As a standard map this is a comfy catmull slider aim map, and in CtB this is a hyperless jump maps. Let me know what you guys think!
arutama
417 posts

No kudosu yet.

4 months ago
would this be a convert ctb map that actually feels like playing actual ctb map…
ss farming
Digitalfear117
2189 posts

4 months ago
This is designed to be in between a convert and a specific, but it’s much closer to a convert. It was made as a tournament map for 4CUSC2
Digitalfear117
2189 posts

4 months ago
This map might suck too much as a standard map, idk we’ll have to see lol. If it’s too rough i’ll make it CtB
arutama
417 posts

Earned 1 kudosu.

3 months ago
GENERAL

  • Source must be ソウルイーター (it is the Japanese title of the anime, I would prefer that way)
  • I would suggest to replace current tags you're using into "japanese j-pop jpop Soul Eater ending ed 2 anime pop female vocal" instead
  • Artist should be 西野カナ and the romanised artist should be filled as Nishino Kana

MAP

Hitsounds
This will be a long list though, that's why I put it on the spoiler box
Mods


  • 00:04:896 - probably add clap here
  • 00:07:020 - remove clap, the clap should be put on 00:07:286 - here i think
  • 00:11:533 - add clap
  • 00:26:135 - ^
  • 00:33:303 - remove clap, there's literally no snare sound there, just a drum
  • 00:45:516 - ^
  • 00:45:781 - ^ (i think leaving it with hitfinish and whistle already enough for this)
  • 00:47:109 - remove clap
  • 00:47:905 - ^
  • 00:53:746 - add clap
  • 01:10:604 - remove clap and whistle
    for whistle, i don't there's vocal sound there, should definitely remove whistle
    for clap, i think the clap should be put on 01:10:737 - there as there is a prominent snare sound there
  • 01:17:905 - add whistle
  • 01:48:967 - add whistle and clap
  • 01:52:817 - remove whistle
  • 02:04:896 - add clap
  • 02:09:144 - ^
  • 02:12:330 - ^
  • 02:16:578 - ^
  • 02:18:701 - ^
  • 02:19:232 - don't think we need a hitfinish here, probably remove it
  • 02:20:825 - add clap, 02:21:091 - remove clap
  • 02:25:073 (5,6) - ^ (same instance)
  • 02:26:135 - add clap
  • 02:38:348 - don't really need clap here i think
  • 02:44:454 - clap? there's a snare sound there
  • 02:46:843 - remove clap, that part sounds the same like 02:55:339 - which has no clap hs
  • 03:19:232 - add clap
  • 03:23:480 - ^
  • 03:29:852 - ^
  • 03:34:100 - ^
  • 03:58:790 - ^

Style.

  • 00:45:781 (7) - NC? would be cool to differentiate patterning on 00:44:188 (1,2,3,4,5,6) - with 00:45:781 (7) - as a slider
  • 01:07:020 (7) - ^
  • 02:04:365 (7) - ^
  • 02:08:613 (6) - ^
  • 02:25:604 (7) - ^
  • 03:18:701 (7) - ^
  • 03:39:940 (7) - ^
  • 03:52:153 (4) - would be cool if u NC this instead of 03:54:542 (1), by this you also need to remove NC on 03:54:542 (1) - after that

————————————————————————————–
[?] I will probably nominate this if there is other osu!standard BAT that interested to this map
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Last edited by arutama 3 months ago, edited 1 time in total.
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Digitalfear117
2189 posts

3 months ago
wait, do you want me to have all 3 hitsounds at 00:07:020, but no clap at 00:45:781? Aren't these the same sound?
Digitalfear117
2189 posts

3 months ago
Applied all other hitsound changes, and added a finish here too 02:18:96 (7) -

"00:45:781 (7) - NC? would be cool to differentiate patterning on 00:44:188 (1,2,3,4,5,6) - with 00:45:781 (7) - as a slider" but it is a slider? If I am doing NC I should remove nc at 00:46:57 (1) - too? I assume we would do it for all cases then

Thank you so much for the mods :D
arutama
417 posts

Earned 1 kudosu.

3 months ago

Digitalfear117 wrote:

wait, do you want me to have all 3 hitsounds at 00:07:020, but no clap at 00:45:781? Aren't these the same sound?

It sounds like that object is enough to be emphasized with both hitfinish and whistle only tbh, if you think you would want to keep the clap there, up to you then
Last edited by arutama 3 months ago, edited 1 time in total.
ss farming
arutama
417 posts

No kudosu yet.

3 months ago

Digitalfear117 wrote:

Applied all other hitsound changes, and added a finish here too 02:18:96 (7) -

"00:45:781 (7) - NC? would be cool to differentiate patterning on 00:44:188 (1,2,3,4,5,6) - with 00:45:781 (7) - as a slider" but it is a slider? If I am doing NC I should remove nc at 00:46:57 (1) - too? I assume we would do it for all cases then

Thank you so much for the mods :D

Yeah, you should remove NC after the next object, forgot to point that out

No problem, give me kudosu then :p
ss farming
Digitalfear117
2189 posts

3 months ago

arutama wrote:

GENERAL

  • Source must be ソウルイーター (it is the Japanese title of the anime, I would prefer that way)
  • I would suggest to replace current tags you're using into "japanese j-pop jpop Soul Eater ending ed 2 anime pop female vocal" instead
  • Artist should be 西野カナ and the romanised artist should be filled as Nishino Kana


Romanized title and artist are not a thing in .osu v5's. I will keep it as is, as this was what ranking criteria expected in 2009. I don't believe romanized options existed until .osu v10. Here is what b904 has and why I can't add it

Updated the tags though
arutama
417 posts

No kudosu yet.

3 months ago

Digitalfear117 wrote:


Romanized title and artist are not a thing in .osu v5's. I will keep it as is, as this was what ranking criteria expected in 2009. I don't believe romanized options existed until .osu v10. Here is what b904 has and why I can't add it

Updated the tags though

I learned something new today, interesting.
Last edited by arutama 3 months ago, edited 1 time in total.
ss farming
Satori
1634 posts

No kudosu yet.

3 months ago

arutama wrote:

I learned something new today, interesting.


never tried mapping in ancient editors? :p
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
2189 posts

3 months ago
Hmmm… due to the fact this beatmap has no beatmap ID, I wonder if I won't be able to update it. I keep getting an error. I might just have to upload it as a new map each time I update, wild
arutama
417 posts

No kudosu yet.

3 months ago

Kurboh wrote:

never tried mapping in ancient editors? :p

you got me T_T

will try map new nico nico douga song with ancient editor!!!
ss farming
arutama
417 posts

No kudosu yet.

3 months ago
[!] You haven't changed the Source field into ソウルイーター

"Soul Eater" is already on tags so to replace the Source field you should use the source I mentioned above
ss farming

26 posts | Jump | 1 2