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Digitalfear117
2033 posts

2 weeks ago

KatouMegumi wrote:

Okay so, the benchmark. The score SEEMS TO BE affected by your I/O calls on your system, especially if you have tons of maps/skins installed. It's a good idea to minimize OS/file overhead before running benchmark.

1. Temporarily remove fonts, backgrounds, skins and songs folders so the client doesn't load them and waste CPU cycles
2. Close down everything else
3. Consider doing overclocking, at your own risk.
4. Rerun benchmarks, you might get a better score.

Linux hassle level stuff:
5. Consider running on LTO+PGO optimized Gentoo install for your CPU architecture, if you can.
5.1. If you don't want to hassle with Gentoo, consider just self-building linux-tkg kernel and wine-osu-spectator for your CPU architecture.
5.2. If you use Arch Linux, consider using ALHP (unstable) or CachyOS (more stable) packages for extra performance
6. INCREASE audio buffer size to reduce CPU instructions required to push audio to buffer. This is applicable to "Linux low latency audio on osu!" guys
7. Consider running on a basic window manager, such as Openbox without compositors
8. Run osu! through gamemode wrapper, might help


Very cool! Love to see people trying to max out their benchmark scores :D
bazded
4 posts

1 week ago
idk what changed but now it stutters the same way stable does
nvm just stuff on my end being fucky
guess ill say something proper here then
before i was getting missing dll for the background video and with the new client the dll seems to be there but said video isnt playing
might be an issue with .avi
Last edited by bazded 1 week ago, edited 2 times in total.
Digitalfear117
2033 posts

1 week ago

bazded wrote:

idk what changed but now it stutters the same way stable does
nvm just stuff on my end being fucky
guess ill say something proper here then
before i was getting missing dll for the background video and with the new client the dll seems to be there but said video isnt playing
might be an issue with .avi


Please send me the map you tried so I can test it
bazded
4 posts

4 days ago
idk if its related to the client but playing with a beatmap skin turned off when it has one the skin looks slightly different than if the map doesnt have one
with:

without:

either a thing with slider settings set to different than the default or just a placebo
Digitalfear117
2033 posts

3 days ago

bazded wrote:

idk if its related to the client but playing with a beatmap skin turned off when it has one the skin looks slightly different than if the map doesnt have one
with:

without:

either a thing with slider settings set to different than the default or just a placebo


I don't notice anything in particular? But maybe I missed something, mind sending me that skin?
bazded
4 posts

3 days ago

Digitalfear117 wrote:

I don't notice anything in particular? But maybe I missed something, mind sending me that skin?


should be more visible on this beatmap skin
1st ss on 2nd ss off


also both skin settings are set to modern

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