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Index » Beatmaps » Beatmap Graveyard » deadmau5 feat. Rob Swire - Ghosts 'N' Stuff

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Kurboh
1379 posts

1 month ago
This beatmap was submitted using in-game submission on 23. kolovoz 2024. at 16:21:08

Artist: deadmau5 feat. Rob Swire
Title: Ghosts 'N' Stuff
Tags: radio edit deadmaus for lack of a better name
BPM: 128
Filesize: 4534kb
Play Time: 02:52
Difficulties Available:


Download: deadmau5 feat. Rob Swire - Ghosts 'N' Stuff
Information: Scores/Beatmap Listing
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mapset number 11

halloween came early xd
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
1783 posts

Earned 1 kudosu.

4 weeks ago
Offset should be 1049

Want to nom this a week before halloween and make it an actual halloween map?

Hard Hitting:
00:30:112 and 01:30:105 should he represented somehow  
00:55:415 (1) - 01:02:915 (1) - 01:11:352 (4) - what is this reverse arrow landing on for these? The vocal is on the white tick and the held techno sound doesn’t break and theres no drum hit. This sounds really weird. At 01:25:424 (1,2) - you can get away with this cuz of the vocal, but not earlier imo
01:22:836 (5) - don’t do this finish so dirty, it should be active. I’d make this a triple tbh, it’s a hard diff it’s totally justified 
02:11:352 (4) - kill the reverse arrow, end the slider on the white tick. The reverse arrow works better on 02:18:852 (4) - though, so i’d leave it. Gives it some contrast
Kurboh, brother, why did we stop at 02:53:540. Let’s map to the end D:

Easy Going: 
00:54:008 (1,2,3,4) - and 01:01:040 (1,2,3,4) - super cute, but way too hard to read on an Easy
same complaint for me about the ending, i’d just finish out the mp3.
Kurboh
1379 posts

4 weeks ago

Digitalfear117 wrote:

Offset should be 1049

Want to nom this a week before halloween and make it an actual halloween map? - maybeee

Hard Hitting:
X 00:30:112 and 01:30:105 should he represented somehow - full beat gaps like these are used acorss more parts of the map and i won't add anything there unless i add them in those other parts
O 00:55:415 (1) - 01:02:915 (1) - 01:11:352 (4) - what is this reverse arrow landing on for these? The vocal is on the white tick and the held techno sound doesn’t break and theres no drum hit. This sounds really weird. At 01:25:424 (1,2) - you can get away with this cuz of the vocal, but not earlier imo - changed two of those, kept the third one as it isn't as out of place
O 01:22:836 (5) - don’t do this finish so dirty, it should be active. I’d make this a triple tbh, it’s a hard diff it’s totally justified 
O 02:11:352 (4) - kill the reverse arrow, end the slider on the white tick. The reverse arrow works better on 02:18:852 (4) - though, so i’d leave it. Gives it some contrast wdym, the vocal is on the blue tick… i changed it slightly, no reverse anymore
X Kurboh, brother, why did we stop at 02:53:540. Let’s map to the end D: - no, ending fits as it is rn

Easy Going: 
O 00:54:008 (1,2,3,4) - and 01:01:040 (1,2,3,4) - super cute, but way too hard to read on an Easy
X same complaint for me about the ending, i’d just finish out the mp3. - i wouldn't


thanks for mod c:
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.

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