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Index » Beatmaps » Ranked/Approved Beatmaps » B0UNC3 - Paradise on Earth

12 posts | Jump | 1
Kurboh
1379 posts

1 month ago heart
This beatmap was submitted using in-game submission on 1. kolovoz 2024. at 18:08:38

Artist: B0UNC3
Title: Paradise on Earth
Source: Newgrounds
Tags: 2005 instrumental electronic trance techno bounce bounc3 earth poe newgrounds
BPM: 143
Filesize: 3424kb
Play Time: 03:19
Difficulties Available:
  • Hard (4,76 stars, 541 notes)
  • Insane (5 stars, 656 notes)
  • Normal (4,04 stars, 342 notes)


Download: B0UNC3 - Paradise on Earth
Information: Scores/Beatmap Listing
—————
mapset 14

i love this song so much <3

update 1: Digitalfear117 mod
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
1783 posts

No kudosu yet.

1 month ago
It returns
Kurboh
1379 posts

1 month ago

Digitalfear117 wrote:

It returns

yes i do
i swear ill stop at some point tho
Last edited by Kurboh 1 month ago, edited 1 time in total.
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
1783 posts

No kudosu yet.

1 month ago
Nah it’s fine
Digitalfear117
1783 posts

No kudosu yet.

1 month ago
I haven’t done my HS check on this yet, will look tomorrow in MV. Set looks good, will bubble after i check HS.
Digitalfear117
1783 posts

No kudosu yet.

1 month ago
Sorry, here is my very basic MV HS dump, no kudosu please.

Normal:

01:36:236 - is missing (Whistle) which exists in Hard, Insane
01:42:949 - is missing (Whistle) which exists in Hard, Insane
03:15:467 - is missing (Finish) which exists in Hard


Hard:

00:29:313 - is missing (Whistle) which exists in Normal, Insane
01:36:026 - is missing (Whistle) which exists in Normal
01:44:837 - is missing (Whistle) which exists in Normal
01:46:935 - is missing (Whistle) which exists in Normal
01:59:523 - is missing (Clap) which exists in Normal
02:01:201 - is missing (Clap) which exists in Normal
02:38:544 - is missing (Whistle) which exists in Normal
02:38:963 - is missing (Whistle) which exists in Normal
02:39:803 - is missing (Whistle) which exists in Normal
02:41:901 - is missing (Whistle) which exists in Normal
03:15:887 - is missing (Finish) which exists in Normal, Insane


Insane:

00:20:922 - is missing (Whistle) which exists in Hard
01:35:607 - is missing (Whistle) which exists in Normal
01:36:026 - is missing (Whistle) which exists in Normal
01:36:866 - is missing (Whistle) which exists in Normal
01:42:320 - is missing (Whistle) which exists in Hard
01:43:579 - is missing (Whistle) which exists in Normal
01:43:998 - is missing (Whistle) which exists in Normal
01:44:838 - is missing (Whistle) which exists in Normal
01:46:935 - is missing (Whistle) which exists in Normal
01:47:355 - is missing (Whistle) which exists in Normal
01:47:775 - is missing (Whistle) which exists in Normal
02:38:544 - is missing (Whistle) which exists in Normal
02:38:963 - is missing (Whistle) which exists in Normal
02:39:803 - is missing (Whistle) which exists in Normal
03:15:467 - is missing (Finish) which exists in Hard
Last edited by Digitalfear117 1 month ago, edited 1 time in total.
Digitalfear117
1783 posts

Earned 1 kudosu.

1 month ago
Very small mods:

Normal:

02:29:733 (4) - I think flipping this vertical and making it on the same Y axis as 02:31:831 (1) - might be kind of cute.
02:39:383 (2,3,4,5,6) - I think this is flow is a bit hard for a normal

Hard :

01:50:292 (1,1) - The distance from the middle of the spinner to the next note is quite far, and there isn't a 1/4 gap, might want to adjust this pattern

Insane:

00:38:124 (1) - Although this technically isn't off screen, this could get covered by skin elements on 4:3 screens with big HP bars, might want to move it down if possible
Digitalfear117
1783 posts

No kudosu yet.

1 month ago
Will bubble after mods are addressed, good set :D
Kurboh
1379 posts

1 month ago

Digitalfear117 wrote:

Sorry, here is my very basic MV HS dump, no kudosu please.

Normal:

01:36:236 - is missing (Whistle) which exists in Hard, Insane
01:42:949 - is missing (Whistle) which exists in Hard, Insane
03:15:467 - is missing (Finish) which exists in Hard


Hard:

00:29:313 - is missing (Whistle) which exists in Normal, Insane
01:36:026 - is missing (Whistle) which exists in Normal
01:44:837 - is missing (Whistle) which exists in Normal
01:46:935 - is missing (Whistle) which exists in Normal
01:59:523 - is missing (Clap) which exists in Normal
02:01:201 - is missing (Clap) which exists in Normal
02:38:544 - is missing (Whistle) which exists in Normal
02:38:963 - is missing (Whistle) which exists in Normal
02:39:803 - is missing (Whistle) which exists in Normal
02:41:901 - is missing (Whistle) which exists in Normal
03:15:887 - is missing (Finish) which exists in Normal, Insane


Insane:

00:20:922 - is missing (Whistle) which exists in Hard
01:35:607 - is missing (Whistle) which exists in Normal
01:36:026 - is missing (Whistle) which exists in Normal
01:36:866 - is missing (Whistle) which exists in Normal
01:42:320 - is missing (Whistle) which exists in Hard
01:43:579 - is missing (Whistle) which exists in Normal
01:43:998 - is missing (Whistle) which exists in Normal
01:44:838 - is missing (Whistle) which exists in Normal
01:46:935 - is missing (Whistle) which exists in Normal
01:47:355 - is missing (Whistle) which exists in Normal
01:47:775 - is missing (Whistle) which exists in Normal
02:38:544 - is missing (Whistle) which exists in Normal
02:38:963 - is missing (Whistle) which exists in Normal
02:39:803 - is missing (Whistle) which exists in Normal
03:15:467 - is missing (Finish) which exists in Hard


the hitsounds on Normal exist cuz not all of the hitsounds on Hard and Insane work on Normal due to a lack of objects there, so some hitsounds were added, and some were removed

anyways, i fixed what i needed to (the finish on Hard which was accidental)
Last edited by Kurboh 1 month ago, edited 1 time in total.
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Kurboh
1379 posts

1 month ago

Digitalfear117 wrote:

Very small mods:

Normal:

O 02:29:733 (4) - I think flipping this vertical and making it on the same Y axis as 02:31:831 (1) - might be kind of cute. - idk i made it work ig?
O 02:39:383 (2,3,4,5,6) - I think this is flow is a bit hard for a normal - made it slightly easier

Hard :

X 01:50:292 (1,1) - The distance from the middle of the spinner to the next note is quite far, and there isn't a 1/4 gap, might want to adjust this pattern - i don't think that's much of an issue, it's a Hard diff

Insane:

O 00:38:124 (1) - Although this technically isn't off screen, this could get covered by skin elements on 4:3 screens with big HP bars, might want to move it down if possible -moved it very slightly xp

that's all
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
1783 posts

1 month ago bubble
I’m good with these changes, bubbled
wrn81056
108 posts

No kudosu yet.

1 month ago
after recheck, i notice that the the mods i sent in dm are a bit too much and the map looks good to me after digital's mods, bubble

12 posts | Jump | 1