https://osu.ppy.sh/beatmapsets/7334
this is just cuz i like song, the set might not be too great though
this is just cuz i like song, the set might not be too great though
15 posts | Jump | 1 2 |
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https://osu.ppy.sh/beatmapsets/7334
this is just cuz i like song, the set might not be too great though LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. |
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one thing that noticable is that Aqua diff has a preview point at 00:30:186 -
we might be want to use that timestamp for all diffs then ss farming
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oh i also add the preview point for Taiko diffs and fixed the unsnapped kiais as well (am i allowed to do this though)
ss farming
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personally i would delete roley's diff i don't like the way he has chosen the rhythm in some parts and it's uncomfortable to play.
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I would need to look at the changes you guys made on top diff. I downloaded it from bancho just to check what the map originally started as, and it looks rough man.
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[ Deleted ]
ss farming
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nevermind, silly me looking at different diff askajdjhkasd
ss farming
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Decent map, ranked for my part.
Sata Andagi!
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gonna redo adjustments to this map from scratch as atm, the osu versions of the mapset are screwed up, and the adjustments made to roley's diff aren't quite how imagined them, so yeee
EDIT: made a list for myself later what was done: - added tags for guest mappers and song genre - combo colours consistent across all difficulties (taken from Roley's diff cuz those were the most varied) - added preview point to all diffs (71840) - lead in time consistent across all diffs (1996) - letterboxes no longer conflict (is this even important?) what needs to be done: - look into different timing of Aqua92's diff - fix unsnaps on all diffs - make kiai and histsounds consistent on all diffs - fix roley's diff from being bad i'll upload everything once it's done
Last edited by Satori
8 hours ago, edited 1 time in total.
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. |
15 posts | Jump | 1 2 |