I like the top diff don’t get me wrong
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But that normal is basically an Easy diff
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And it’s kinda bad I’m ngl
Last edited by Digitalfear117
5 months ago, edited 1 time in total.
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The hard diff is more like an advanced
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I can see why this set didn’t get too far
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When I say the normal diff is bad, I just think it’s a bit lazy and uninspired
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The Hard diff is mostly fine
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Just kind of too easy
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spread basically spread out more than it should be
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. |
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Yeah
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Obviously it’s an old set what are you gonna do
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*grumd mapsets*
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. |
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What do you by mean by that?
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i remember randomly this set jumps from hard to extra type difficulty ngl https://osu.ppy.sh/beatmapsets/51972
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. |
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Invalid syntax: `!beatmap_info <link>` |
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