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Index » Beatmaps » Mapping Discussion » Map Requests » TRF - Survival dAnce 'no no cry more'

7 posts | Jump | 1
Kurboh
1389 posts

1 month ago heart
Map Information
https://osu.ppy.sh/beatmapsets/4229
Created: 2008/12/09 | Last Updated: 2009/06/29
BPM: 156 | Length: 1:21 (Drain: 1:20)
Easy 1.54*
Circles: 13 | Sliders: 48 | Spinners: 5 | Max Combo: 324x
CS: 3 | HP: 3 | OD: 4 | AR: 4

Normal 2.29*
Circles: 67 | Sliders: 56 | Spinners: 5 | Max Combo: 283x
CS: 4 | HP: 4 | OD: 5 | AR: 5

Hard 3.16*
Circles: 131 | Sliders: 73 | Spinners: 5 | Max Combo: 337x
CS: 4 | HP: 5 | OD: 6 | AR: 6

Insane 4.76*
Circles: 271 | Sliders: 63 | Spinners: 5 | Max Combo: 445x
CS: 4 | HP: 5 | OD: 7 | AR: 7



titanic's favourite song <3
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
1795 posts

1 month ago
Great set, I do think the offset may need to be changed though. I’m feeling 552, but that is checking on lazer. Also i think the kiai should be removed on the top difficulty, it’s not consistent with the other difficulties
Kurboh
1389 posts

4 weeks ago

Digitalfear117 wrote:

Great set, I do think the offset may need to be changed though. I’m feeling 552, but that is checking on lazer. Also i think the kiai should be removed on the top difficulty, it’s not consistent with the other difficulties


yep those can be fixed, though i think current offset is fine :p
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
1795 posts

3 weeks ago bubble
I fixed it
Kurboh
1389 posts

3 weeks ago

Digitalfear117 wrote:

I fixed it


tysm <3
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
iSlodinx
480 posts

1 week ago

Digitalfear117 wrote:

Great set, I do think the offset may need to be changed though. I’m feeling 552, but that is checking on lazer. Also i think the kiai should be removed on the top difficulty, it’s not consistent with the other difficulties


i do actually think 552 is good for me tbh, let us know if you can change it, also removing two green lines (kiai parts) would be nice
i love CLANNAD
iSlodinx
480 posts

i love CLANNAD

7 posts | Jump | 1